Upgrading to Craft 3.5
Check for calls to getFullPath()
#
Craft 3.5 fixed a bug where craft\web\Request::getFullPath() wasn’t including any URI segments defined by the site’s base URL.
If any of your templates or plugin/module code was calling this method, they may need to be updated to account for that change.
If you want the URI path relative to the site’s base URL, you should be calling craft\web\Request::getPathInfo() instead.
{# bad #}
{% set path = craft.app.request.fullPath %}
{% set path = craft.app.request.getFullPath() %}
{# good #}
{% set path = craft.app.request.pathInfo %}
{% set path = craft.app.request.getPathInfo() %}
Control Panel Browser Requirements #
The control panel now requires browsers that support JavaScript modules (Firefox 67+, Chrome 63+, Safari 11.1+, and Edge 79+).
Project Config Workflow #
Craft 3.5 introduces a few changes to how the Project Config works, which we think will help improve its usefulness:
- The
useProjectConfigFile
config setting has been deprecated. Craft will now always store a copy of the Project Config in aconfig/project/
folder for safekeeping, regardless of whether you want to actually keep your database in sync with its changes. - The Project Config is now stored across multiple files rather than just a single
project.yaml
file. (We did this to eliminate Git merge conflicts that could occur when merging changes from two separate system components.) - Craft will monitor the
config/project/
folder for changes, provide a diff for review, and prompt you to apply them or ignore them.
Here’s what this means for you:
- Make sure that Craft is able to write to a
config/project/
folder on environments that allow admin changes. (You may need to create the folder manually and assign the same permissions to it that yourstorage/
folder currently has.) - Review your email and asset volume settings to ensure you’re not storing any sensitive info directly in them. If you are, you should start storing those values as environment variables instead, so they don’t get tracked into Git along with the rest of your Project Config data.
- If you wish to keep your production environment’s config in sync, make sure your deployment process is running the
project-config/apply
command automatically after deployment, or that something is sending a POST request to/actions/app/migrate?applyProjectConfigChanges=1
. - If you have tests that are configured to use Project Config, you’ll need to change the
file
parameter, that previously pointed to the seedproject.yaml
file to use for tests, tofolder
, and point it to the seed folder. e.g.config/project
.
We’ve also added a new Project Config utility, which will give you the ability to apply pending Project Config file changes, reapply the whole config, rebuild the config based on what’s in the database, and also view the currently loaded config.
New Field Layout Features #
Field Layouts have become a lot more robust in Craft 3.5:
- They can now include headings, tips, warnings, horizontal rules, and even custom UI elements defined by site templates.
- They can include “standard fields” (like Title) in addition to custom fields.
- Both standard and custom fields have customizable labels and instructions.
- Both standard and custom fields can be set to 25%, 50%, 75%, or 100% width, and Craft will place fields side-by-side when their widths allow it.
If you maintain a plugin that provides its own element type(s), there are a couple changes you’ll need to make in order to unlock these new features.
First, find your template that is including the _includes/fieldlayoutdesigner
template:
{% include "_includes/fieldlayoutdesigner" with {
fieldLayout: craft.app.fields.getLayoutByType('ns\\prefix\\elements\\MyElementType')
} only %}
Replace that include with a call to the fieldLayoutDesignerField()
macro in the _includes/forms
template:
{% include '_includes/forms' as forms %}
{{ forms.fieldLayoutDesignerField({
fieldLayout: craft.app.fields.getLayoutByType('ns\\prefix\\elements\\MyElementType')
}) }}
That will unlock the new Field Layout Designer features. Next up you’ll need to update your element type’s edit page template so that it can take advantage of these new features. Here’s what that involves:
- Create a new field layout form model, from your field layout’s
createForm()
method. - Set your template’s
tabs
variable to the result of the field layout form’sgetTabMenu()
method. - Output the field HTML based on the result of the field layout form’s
render()
method.
Working with the field layout form can be done in either your controller or Twig template. Here’s examples for both:
$form = $myElement->getFieldLayout()->createForm($myElement);
$tabs = $form->getTabMenu();
$fieldsHtml = $form->render();
return $this->renderTemplate('my-plugin/element-type/_edit', [
'myElement' => $myElement,
'tabs' => $tabs,
'fieldsHtml' => $fieldsHtml,
]);
{% set form = myElement.getFieldLayout().createForm(myElement) %}
{% tabs = form.getTabMenu() %}
{% fieldsHtml = form.render() %}
The _layouts/cp
template will show the tab bar based on the tabs
variable. So all that’s left is for you to output that fieldsHtml
variable within the content
block.
{% block content %}
{# ... #}
<div id="fields">
{{ fieldsHtml|raw }}
</div>
{% endblock %}
You can safely delete your old controller/template code you were using to generate the tabs
variable and output fields.
Finally, if you wish to include a Title field (or any other “standard fields”) in your field layout, add this event handler to your plugin’s init()
method:
use craft\events\DefineFieldLayoutFieldsEvent;
use craft\fieldlayoutelements\TitleField;
use craft\models\FieldLayout;
use yii\base\Event;
Event::on(FieldLayout::class, FieldLayout::EVENT_DEFINE_STANDARD_FIELDS, function(DefineFieldLayoutFieldsEvent $event) {
/** @var FieldLayout $fieldLayout */
$fieldLayout = $event->sender;
switch ($fieldLayout->type) {
case MyElementType::class:
$event->fields[] = TitleField::class;
break;
}
});
Then remove the existing Title field from your element type’s edit template. It will start showing up wherever the field layout wants it to be.